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Review: Star Trek Trexels II review – A freemium builder that wants your credits

Star Trek Trexels II review - A freemium builder that wants your credits Star Trek has always been as fond of a convenient time travel plot device as it has a cameo in its vast shared universe.

As such, I doubt many Trekkies will be raging at the prospect of the great and good of the entire Star Trek universe converging in Star Trek Trexels II. Even if that does mean taking command of the SS Botany Bay before sending Lt. Uhura and Jadzia Dax on an away mission.

They might take exception to the rest of the game, though.

Set phasers to stun… in 11 minutes

It’s been a little shy of five years since we reviewed the original Star Trek Trexels.

While the new game looks a whole lot sharper, moving on from the 8-bit style of the original to something closer to the 16-bit era, it continues to be a bit of a chore to play.

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