Starlink: Battle for Atlas Switch preview – Hands-on with Ubisoft’s toys-to-life sci-fi space shooter

Starlink: Battle for Atlas Switch preview - Hands-on with Ubisoft's toys-to-life sci-fi space shooter It’s fair to say that some of us at Pocket Gamer were a bit baffled by the announcement of Starlink at E3. After all, we’ve witnessed the slow decline of toys-to-life – what made Ubisoft think it would work this time?

But that was before any of us had the chance to actually play the thing, and now we’ve had some time to fiddle with it at Nintendo’s UK VS event, we’re a little more excited about the whole experience.

It’s a surprisingly competent sci-fi shooter with enormous bosses, tons of customisation, and some clever design ideas – though we’re not entirely sold on the physical aspects just yet.

Fly me to the moon

Starlink’s main gimmick is that you can spawn ships into the game by attaching them to your controller, before adding wings and guns to build your perfect combination.

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