Star Wars: Rivals has been in soft launch for over a week now, providing a bunch of evocative pew-pew corridor shoot outs for iPhone and iPad users down under.
I’ve been playing the game a little through the means of a New Zealand App Store account. Here’s what I’m making of it so far.
Scoundrel… I like the sound of that
If Star Wars: Rivals was a Star Wars character, it would probably be Han Solo. It’s refreshingly direct but a little scrappy and rough around the edges.
The game isn’t concerned with convoluted match-three mechanics, and it doesn’t want you to take command of an imperial batallion. It just wants you to shoot Stormtroopers in the face with your laser gun.
Duly obliging, I found myself in a simplistic semi-on-rails cover shooter that’s eager to entertain.