Scorcher review – “Radiangames takes on the auto-runner, and sort of wins”

The canyon around me ripples and shifts, its walls narrowing and changing as I shoot along them at breakneck speeds. There’s something mirage-like about the optical changes, as though I’m weaving through heat haze rather than some physical manifestation of the passage of time.

There’s nothing particularly mirage-like about the walls though. Smashing into them is probably the worst thing you can do in Scorcher. And since you’ve also got to dodge bombs, eat sharks, and jump over enormous worms, that’s really saying something. … [MORE]