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Review: Zero/Sum review – A maths game with a B-movie twist and a heart of gold

Zero/Sum review - A maths game with a B-movie twist and a heart of gold What happens when you take maths problems, cancer, and weird, cheesy dialogue cut scenes, then smash them together into a mobile game?

What happens is ZeroSum. It’s a strange mix of ideas that still somehow manages to be compulsive and entertaining in ways that it probably shouldn’t be. Plus it’s literally helping cure cancer, so you can’t really complain.

Count on me

After your professor is killed by terrorists, it’s up to you to try and finish her equations which, for some reason, are going to cure cancer.

These equations are the meat of the game. You need to balance them out so they add up to zero. Things start off simply, with you adding plus or minus symbols here and there to make the strings of numbers end up as nothing.

But the deeper you get into the campaign, the more is thrown at you. You’ll get equations that cross like crossword puzzles, the pen that you’re using will start fading, and there are some tight time limits too.

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