Silverfish DX is an interesting one. It takes its ideas from some of the modes from the classic Geometry Wars 2, and wraps them up in an experience that shines brightly for a while before fading.
There’s fun to be had here and no mistake, but in the end you can’t help but think it could have taken built something a little more expansive on top of its foundations.
You’re controlling a spacecraft in a walled off section of the cosmos. Or it looks like that, I imagine you’re actually controlling a spacey-silverfish, hence the name. You don’t have any guns though.
Instead you’re flying around collecting orbs. These cause explosions when you pick them up, which destroy the enemies around you. They drop green blobs, and if you pick these up your score multiplier goes up.
When you’ve picked up enough of the power orbs, you become a machine of pure destruction that can eat anything around you. That state doesn’t last long though, so you need to make hay while the sun shines.