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Review: Rocket Valley Tycoon review – If you build it, they will come

Rocket Valley Tycoon review - If you build it, they will come There’s something almost mesmeric about Rocket Valley Tycoon. Watching trains skitter around, picking up and dropping off the goods you need to make the titular valley thrive, as clouds slowly drift above is a pleasant experience.

But there’s more to the game than the slightly spaced out feeling it can give you. You’re building an intricate web of stations, factories, and mines, doing your best to exploit the landscape for profit. And it’s an awful lot of fun.

Rocket person

The game mixes together ideas from a bunch of different genres. There’s a good deal of simulation here, but it’s presented in a more casual, idle package. It’s got the beat of a clicker, wrapped up in a much deeper experience.

The focus is on completing tech trees. You start off just cutting down trees, but before long you’re working towards creating circuit boards and other items that you need to start firing rockets into space.

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