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Review: Paladins Switch review – A fun hero shooter / MOBA that lacks a strong identity

Paladins Switch review - A fun hero shooter / MOBA that lacks a strong identity It’s been nearly a yearly since the Switch launched, and aside from high-profile titles like Splatoon 2 and Doom, the console is still yearning for a truly great shooter – especially one with a decent multiplayer component.

Hero shooter / MOBA hybrid Paladins goes some way to fixing that, providing a fun, engaging shooting experience with a wealth of characters and abilities to try out in what can be rather tense online battles.

But the whole experience feels like it’s lacking a certain spark -and it’s also prone to long load times, even longer wait times for matches, and the odd crash as well.

Watch over me

Paladins sees you picking a hero from a pool of over 30 characters and facing off in 5v5 battles in either a standard deathmatch or an objective-based Siege mode.

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