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Review: Dr.Meep review – A match-stuff puzzler that tries a different route

Dr.Meep review - A match-stuff puzzler that tries a different route t’s always nice when a match-stuff puzzler tries something different, but the way Dr. Meep does it is even more intriguing than most.

That’s because it’s not the gameplay that the game shifts around. While there are some nice new additions here, it’s the theme that makes Dr. Meep so interesting.

What’s going on?

You’re playing as a psychiatrist in a cartoon world. You need to cure your patients, and you do that by matching their psychoses and clearing them from their brain.

Rather than swapping them, here you tap to clear single icons. This makes others tumble down and, hopefully, matches them in groups of three.

Each level gives you a set number of matches to make, and the problems you clear with a tap don’t count towards them. You’ll also find special moves that change the way the items are cleared.

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