As unlikely as it sounds, BlazeFury is kind of like an idle tapper take on an old school shmup.
Which, as it turns out, doesn’t result in an immediately satisfying experience.
Give it a little time, however, and BlazeFury grows into a surprisingly absorbing game.
Shmup to no good
This is essentially a side-scrolling shoot-’em-up, but one where you have no direct control over your movement or weapons.
Your tough little ship ploughs straight ahead, and any damage you sustain can be recovered through health drops from downed enemies.
As for the shooty stuff, you engage incoming waves of enemies by swiping over them. This will cause your ship’s automated weapons to train on them in sequence, like some kind of 2D Rez.