When Hempire launched in April of last year it was billed as a “love letter to the weed community”. Since then, the unconventional plant growing game has enjoyed various improvements, tweaks and updates. We recently sat down with LBC Studios’ Lead Game Designer Joseph Kim to learn more about how they made the game, as well as what lies ahead in future.
It’s no secret that, in order to be successful, most games need a good hook – this isn’t lost on the folks at LBC Studios. “[It’s about] creating a good rhythm and fulfilling the correct aspirations for the player,” says Joe. … [MORE]